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MAT HOFFMANS PRO BMX 2 PS2 - SLES-50870
Mat Hoffman's Pro BMX 2 is a BMX video game endorsed by Mat Hoffman and published by Activision under the Activision O2 label. The game, which serves as a sequel to Mat Hoffman's Pro BMX, was released on August 13, 2002 for the PlayStation 2 and Xbox. A Game Boy Advance port was developed by HotGen and released the same day as the PlayStation 2 and Xbox versions. A GameCube port was developed by Gratuitous Games and was released on October 8, 2002.
Like its predecessor, Mat Hoffman's Pro BMX 2 uses the basic game structure carried over from Activision's Tony Hawk's Pro Skater series of video games. The goal of the game is to successfully perform and combine different tricks on a BMX bike, with successful executions adding to the player's score. The point value of the trick is based on time maintained, degrees rotated, number of tricks performed in sequence, and the number of times the tricks have been used (the more often a trick is used, the less it's worth). Successful tricks also add to the player's special meter, which, once full, allows for the execution of "signature moves" which are worth more than normal tricks. Grinds, lip tricks, and manuals (wheelies) are included in the game to help the player link tricks together into combos. Bails (falling off the bike due to poor landing) cause for no points to be awarded for the attempted trick or combo, and resets the special bar to empty.
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