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ACE COMBAT ASSAULT HORIZONXBOX 360
Ace Combat: Assault Horizon (?su Konbatto Asaruto Horaizon) is a spin-off installment of the Ace Combat arcade combat flight video game series. It was developed by Project Aces and published by Namco Bandai Games for the PlayStation 3 and Xbox 360 platforms in October 2011.[3] The game was later released on Microsoft Windows in January 2013 through Steam and Games for Windows – Live, with the latter notably being the final retail release for the platform shortly before its discontinuation.
The major new gameplay feature is a system called "Dogfighting mode" (DFM), which aims to increase the intensity and bring the action closer to the player. The game features two modes of control, named "Optimum"", which prevents the player from doing full rolls, and "Original", which gives the players full control of the aircraft. Co-operative missions and free-for-all Deathmatch have returned, but two new modes named "Capital Conquest" and "Domination" were added to the game. This is also the first Ace Combat title with a plot mostly written by non-Japanese writers, with noted author Jim DeFelice at the helm. Set in 2015-2016, the game's story mainly focuses on members of the United Nations' 108th Task Force, a joint NATO-Russia military organization primarily assigned to quell a rebellion spreading over East Africa.
Announced in August 2010, Assault Horizon continued the trend of Ace Combat games set in the real Earth rather than on "Strangereal", the setting for most Ace Combat games. As a result, the game takes place in various regions, including Miami, East Africa, Moscow, and Dubai. The game received a generally positive reception upon release, with critics praising the game's settings, graphics and the soundtrack. However, some critics criticized the game for having repetitive gameplay and being overly-scripted. More than 1.07 million copies were sold worldwide upon release.
The major new gameplay feature is a system called "Close-Range Assault" (CRA), which aims to increase the intensity and bring the action closer to the player, without the feeling of "shooting at faraway dots" commonly seen in flight games. In the game, it is named "Dogfight Mode" (DFM) for air-to-air battles and "Air Strike Mode" (ASM) for air-to-ground targets.[4] They are not optional, as certain planes and ground targets cannot be destroyed without CRA. To initiate DFM, the player taps LB+RB on the Xbox 360 or L2+R2 on the PS3 when they have gotten close enough to the plane they are targeting. ASM is initiated by pressing the same buttons at specific points around the map. Players will also pilot other aircraft types and assume other combat aviation functions; the game introduces the B-1 and B-2 strategic bombers and the AH-64 Apache and UH-60 Black Hawk helicopters as player-flyable vehicles. Certain missions may call for players to act as Black Hawk door gunners or weapons officers aboard the AC-130 Spectre gunship. Dogfight Mode has received numerous criticisms primarily from those who have played previous Ace Combat games, saying that it has ruined the core gameplay of the game and eliminating freedom of style.
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