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BEACH SPIKERS GAMECUBE - DOL-GBSP-UKV
Beach Spikers: Virtua Beach Volleyball, released for arcade as Beach Spikers, is a beach volleyball video game released in Japanese arcades in 2001 followed by home ports in all regions for the Nintendo GameCube in 2002. The game was published by Sega and developed in-house by Sega AM2.
Based on the sport of beach volleyball, the game revolves around two-on-two matches where a volleyball is hit back and forth over a net until one side allows the ball to touch the ground. Similar to Sega's Virtua sports games, most of the gameplay in Beach Spikers is based around the concept of "charging" the strength of moves, judged by how long the button is held prior to release at the point of which the move is executed. There is a button for setting (passing) and a button for rallying (sending the ball over the net) which, combined with how long the button is held to determine strength, is the basis for the way the entire game is played.
There are two modes to choose from: Arcade Mode and World Tour mode. Arcade mode is a basic progression through a series of AI opponents, and in the multiplayer portion of Arcade Mode, it is head-to-head matches for up to four human players. In World Tour mode, the player takes a user-created team through a tournament, earning points as they go that allow them to increase the stats of their players and unlock player customization items, including some based on other Sega titles like Fighting Vipers and Space Channel 5. The player has the option to customize their own characters or choose a team from a specific country, such as the United States, Jamaica, Italy, and France, to name a few.
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